<!-- Copyright (c) 2006-2013, JGraph Ltd Tree example for mxGraph. This example demonstrates folding of subtrees in a acyclic graph (tree). --> <html> <head> <title>Tree example for mxGraph</title> <!-- Sets the basepath for the library if not in same directory --> <script type="text/javascript"> mxBasePath = '../src'; </script> <!-- Loads and initializes the library --> <script type="text/javascript" src="../src/js/mxClient.js"></script> <script type="text/javascript"> /* Defines a custom shape for the tree node that includes the upper half of the outgoing edge(s). */ function TreeNodeShape() { }; TreeNodeShape.prototype = new mxCylinder(); TreeNodeShape.prototype.constructor = TreeNodeShape; // Defines the length of the upper edge segment. TreeNodeShape.prototype.segment = 20; // Needs access to the cell state for rendering TreeNodeShape.prototype.apply = function(state) { mxCylinder.prototype.apply.apply(this, arguments); this.state = state; }; TreeNodeShape.prototype.redrawPath = function(path, x, y, w, h, isForeground) { var graph = this.state.view.graph; var hasChildren = graph.model.getOutgoingEdges(this.state.cell).length > 0; if (isForeground) { if (hasChildren) { // Painting outside of vertex bounds is used here path.moveTo(w / 2, h + this.segment); path.lineTo(w / 2, h); path.end(); } } else { path.moveTo(0, 0); path.lineTo(w, 0); path.lineTo(w, h); path.lineTo(0, h); path.close(); } }; mxCellRenderer.registerShape('treenode', TreeNodeShape); // Defines a custom perimeter for the nodes in the tree mxGraphView.prototype.updateFloatingTerminalPoint = function(edge, start, end, source) { var pt = null; if (source) { pt = new mxPoint(start.x + start.width / 2, start.y + start.height + TreeNodeShape.prototype.segment); } else { pt = new mxPoint(start.x + start.width / 2, start.y); } edge.setAbsoluteTerminalPoint(pt, source); }; </script> <!-- Example code --> <script type="text/javascript"> // Program starts here. Creates a sample graph in the // DOM node with the specified ID. This function is invoked // from the onLoad event handler of the document (see below). function main() { // Checks if browser is supported if (!mxClient.isBrowserSupported()) { // Displays an error message if the browser is // not supported. mxUtils.error('Browser is not supported!', 200, false); } else { // Sets the collapse and expand icons. The values below are the default // values, but this is how to replace them if you need to. mxGraph.prototype.collapsedImage = new mxImage(mxClient.imageBasePath + '/collapsed.gif', 9, 9); mxGraph.prototype.expandedImage = new mxImage(mxClient.imageBasePath + '/expanded.gif', 9, 9); // Workaround for Internet Explorer ignoring certain styles var container = document.createElement('div'); container.style.position = 'absolute'; container.style.overflow = 'hidden'; container.style.left = '0px'; container.style.top = '0px'; container.style.right = '0px'; container.style.bottom = '0px'; if (mxClient.IS_IE) { new mxDivResizer(container); } document.body.appendChild(container); // Creates the graph inside the given container var graph = new mxGraph(container); // Avoids overlap of edges and collapse icons graph.keepEdgesInBackground = true; // Set some stylesheet options for the visual appearance var style = graph.getStylesheet().getDefaultVertexStyle(); style[mxConstants.STYLE_SHAPE] = 'treenode'; style[mxConstants.STYLE_GRADIENTCOLOR] = 'white'; style[mxConstants.STYLE_SHADOW] = true; style = graph.getStylesheet().getDefaultEdgeStyle(); style[mxConstants.STYLE_EDGE] = mxEdgeStyle.TopToBottom; style[mxConstants.STYLE_ROUNDED] = true; // Enables automatic sizing for vertices after editing and // panning by using the left mouse button. graph.setAutoSizeCells(true); graph.setPanning(true); graph.panningHandler.useLeftButtonForPanning = true; // Stops editing on enter or escape keypress var keyHandler = new mxKeyHandler(graph); // Enables automatic layout on the graph and installs // a tree layout for all groups who's children are // being changed, added or removed. var layout = new mxCompactTreeLayout(graph, false); layout.useBoundingBox = false; layout.edgeRouting = false; layout.levelDistance = 30; layout.nodeDistance = 10; var layoutMgr = new mxLayoutManager(graph); layoutMgr.getLayout = function(cell) { if (cell.getChildCount() > 0) { return layout; } }; // Disallow any selections graph.setCellsSelectable(false); // Defines the condition for showing the folding icon graph.isCellFoldable = function(cell) { return this.model.getOutgoingEdges(cell).length > 0; }; // Defines the position of the folding icon graph.cellRenderer.getControlBounds = function(state) { if (state.control != null) { var oldScale = state.control.scale; var w = state.control.bounds.width / oldScale; var h = state.control.bounds.height / oldScale; var s = state.view.scale; return new mxRectangle(state.x + state.width / 2 - w / 2 * s, state.y + state.height + TreeNodeShape.prototype.segment * s - h / 2 * s, w * s, h * s); } return null; }; // Implements the click on a folding icon graph.foldCells = function(collapse, recurse, cells) { this.model.beginUpdate(); try { toggleSubtree(this, cells[0], !collapse); this.model.setCollapsed(cells[0], collapse); // Executes the layout for the new graph since // changes to visiblity and collapsed state do // not trigger a layout in the current manager. layout.execute(graph.getDefaultParent()); } finally { this.model.endUpdate(); } }; // Gets the default parent for inserting new cells. This // is normally the first child of the root (ie. layer 0). var parent = graph.getDefaultParent(); // Adds the root vertex of the tree graph.getModel().beginUpdate(); try { var w = graph.container.offsetWidth; var root = graph.insertVertex(parent, 'treeRoot', 'Root', w/2 - 30, 20, 60, 40); var v1 = graph.insertVertex(parent, 'v1', 'Child 1', 0, 0, 60, 40); graph.insertEdge(parent, null, '', root, v1); var v2 = graph.insertVertex(parent, 'v2', 'Child 2', 0, 0, 60, 40); graph.insertEdge(parent, null, '', root, v2); var v3 = graph.insertVertex(parent, 'v3', 'Child 3', 0, 0, 60, 40); graph.insertEdge(parent, null, '', root, v3); var v11 = graph.insertVertex(parent, 'v11', 'Child 1.1', 0, 0, 60, 40); graph.insertEdge(parent, null, '', v1, v11); var v12 = graph.insertVertex(parent, 'v12', 'Child 1.2', 0, 0, 60, 40); graph.insertEdge(parent, null, '', v1, v12); var v21 = graph.insertVertex(parent, 'v21', 'Child 2.1', 0, 0, 60, 40); graph.insertEdge(parent, null, '', v2, v21); var v22 = graph.insertVertex(parent, 'v22', 'Child 2.2', 0, 0, 60, 40); graph.insertEdge(parent, null, '', v2, v22); var v221 = graph.insertVertex(parent, 'v221', 'Child 2.2.1', 0, 0, 60, 40); graph.insertEdge(parent, null, '', v22, v221); var v222 = graph.insertVertex(parent, 'v222', 'Child 2.2.2', 0, 0, 60, 40); graph.insertEdge(parent, null, '', v22, v222); var v31 = graph.insertVertex(parent, 'v31', 'Child 3.1', 0, 0, 60, 40); graph.insertEdge(parent, null, '', v3, v31); } finally { // Updates the display graph.getModel().endUpdate(); } } }; // Updates the visible state of a given subtree taking into // account the collapsed state of the traversed branches function toggleSubtree(graph, cell, show) { show = (show != null) ? show : true; var cells = []; graph.traverse(cell, true, function(vertex) { if (vertex != cell) { cells.push(vertex); } // Stops recursion if a collapsed cell is seen return vertex == cell || !graph.isCellCollapsed(vertex); }); graph.toggleCells(show, cells, true); }; </script> </head> <!-- Calls the main function after the page has loaded. Container is dynamically created. --> <body onload="main();"> </body> </html>