<!--
  Copyright (c) 2006-2015, JGraph Ltd
  
  Scrollbars example for mxGraph. This example demonstrates using
  a scrollable table with different sections in a cell label.
-->
<html>
<head>
	<title>Scrollbars example for mxGraph</title>
	
	<style type="text/css" media="screen">
		table.title {
			border-color: black;
			border-collapse: collapse;
			cursor: move;
			height: 26px;
			border-bottom-style: none;
			color: black;
		}
		table.title th {
			font-size: 10pt;
			font-family: Verdana;
			white-space: nowrap;
			background: lightgray;
			font-weight: bold;
		}
		table.erd {
			font-size: 10pt;
			font-family: Verdana;
			border-color: black;
			border-collapse: collapse;
			overflow: auto;
			cursor: move;
			white-space: nowrap;
		}
		table.erd td {
			border-color: black;
			text-align: left;
			color: black;
		}
		button {
			position:absolute;
		}
	</style>
	
	<!-- Sets the basepath for the library if not in same directory -->
	<script type="text/javascript">
		mxBasePath = '../src';
	</script>

	<!-- Loads and initializes the library -->
	<script type="text/javascript" src="../src/js/mxClient.js"></script>

	<!-- Example code -->
	<script type="text/javascript">
		// Program starts here. Creates a sample graph in the
		// DOM node with the specified ID. This function is invoked
		// from the onLoad event handler of the document (see below).
		function main(container)
		{
			// Checks if the browser is supported
			if (!mxClient.isBrowserSupported())
			{
				// Displays an error message if the browser is not supported.
				mxUtils.error('Browser is not supported!', 200, false);
			}
			else
			{
				// Must be disabled to compute positions inside the DOM tree of the cell label.
				mxGraphView.prototype.optimizeVmlReflows = false;

				// If connect preview is not moved away then getCellAt is used to detect the cell under
				// the mouse if the mouse is over the preview shape in IE (no event transparency), ie.
				// the built-in hit-detection of the HTML document will not be used in this case. This is
				// not a problem here since the preview moves away from the mouse as soon as it connects
				// to any given table row. This is because the edge connects to the outside of the row and
				// is aligned to the grid during the preview.
				mxConnectionHandler.prototype.movePreviewAway = false;
				
				// Disables foreignObjects
				mxClient.NO_FO = true;

				// Enables move preview in HTML to appear on top
				mxGraphHandler.prototype.htmlPreview = true;

				// Enables connect icons to appear on top of HTML
				mxConnectionHandler.prototype.moveIconFront = true;
				
				// Defines an icon for creating new connections in the connection handler.
				// This will automatically disable the highlighting of the source vertex.
				mxConnectionHandler.prototype.connectImage = new mxImage('images/connector.gif', 16, 16);
				
				// Support for certain CSS styles in quirks mode
				if (mxClient.IS_QUIRKS)
				{
					new mxDivResizer(container);
				}
				
				// Disables the context menu
				mxEvent.disableContextMenu(container);

				// Overrides target perimeter point for connection previews
				mxConnectionHandler.prototype.getTargetPerimeterPoint = function(state, me)
				{
					// Determines the y-coordinate of the target perimeter point
					// by using the currentRowNode assigned in updateRow
					var y = me.getY();

					if (this.currentRowNode != null)
					{
						y = getRowY(state, this.currentRowNode);
					}

					// Checks on which side of the terminal to leave
					var x = state.x;
					
					if (this.previous.getCenterX() > state.getCenterX())
					{
						x += state.width;
					}
					
					return new mxPoint(x, y); 
				};

				// Overrides source perimeter point for connection previews
				mxConnectionHandler.prototype.getSourcePerimeterPoint = function(state, next, me)
				{
					var y = me.getY();

					if (this.sourceRowNode != null)
					{
						y = getRowY(state, this.sourceRowNode);
					}

					// Checks on which side of the terminal to leave
					var x = state.x;
					
					if (next.x > state.getCenterX())
					{
						x += state.width;
					}

					return new mxPoint(x, y);
				};

				// Disables connections to invalid rows
				mxConnectionHandler.prototype.isValidTarget = function(cell)
				{
					return this.currentRowNode != null;
				};
				
				// Creates the graph inside the given container
				var graph = new mxGraph(container);

				// Uses the entity perimeter (below) as default
				graph.stylesheet.getDefaultVertexStyle()[mxConstants.STYLE_VERTICAL_ALIGN] = mxConstants.ALIGN_TOP;
				graph.stylesheet.getDefaultVertexStyle()[mxConstants.STYLE_PERIMETER] =
					mxPerimeter.EntityPerimeter;
				graph.stylesheet.getDefaultVertexStyle()[mxConstants.STYLE_SHADOW] = true;
				graph.stylesheet.getDefaultVertexStyle()[mxConstants.STYLE_FILLCOLOR] = '#DDEAFF';
				graph.stylesheet.getDefaultVertexStyle()[mxConstants.STYLE_GRADIENTCOLOR] = '#A9C4EB';
				delete graph.stylesheet.getDefaultVertexStyle()[mxConstants.STYLE_STROKECOLOR];

				// Used for HTML labels that use up the complete vertex space (see
				// graph.cellRenderer.redrawLabel below for syncing the size)
				graph.stylesheet.getDefaultVertexStyle()[mxConstants.STYLE_OVERFLOW] = 'fill';

				// Uses the entity edge style as default
				graph.stylesheet.getDefaultEdgeStyle()[mxConstants.STYLE_EDGE] =
					mxEdgeStyle.EntityRelation;
				graph.stylesheet.getDefaultEdgeStyle()[mxConstants.STYLE_STROKECOLOR] = 'black';
				graph.stylesheet.getDefaultEdgeStyle()[mxConstants.STYLE_FONTCOLOR] = 'black';

				// Allows new connections to be made but do not allow existing
				// connections to be changed for the sake of simplicity of this
				// example
				graph.setCellsDisconnectable(false);
				graph.setAllowDanglingEdges(false);
				graph.setCellsEditable(false);
				graph.setConnectable(true);
				graph.setPanning(true);
				graph.centerZoom = false;

				// Override folding to allow for tables
				graph.isCellFoldable = function(cell, collapse)
				{
					return this.getModel().isVertex(cell);
				};

				// Overrides connectable state
				graph.isCellConnectable = function(cell)
				{
					return !this.isCellCollapsed(cell);
				};
				
				// Enables HTML markup in all labels
				graph.setHtmlLabels(true);

				// Scroll events should not start moving the vertex
				graph.cellRenderer.isLabelEvent = function(state, evt)
				{
					var source = mxEvent.getSource(evt);

					return state.text != null && source != state.text.node &&
						source != state.text.node.getElementsByTagName('div')[0];
				};

				// Adds scrollbars to the outermost div and keeps the
				// DIV position and size the same as the vertex
				var oldRedrawLabel = graph.cellRenderer.redrawLabel;
				graph.cellRenderer.redrawLabel = function(state)
				{
					oldRedrawLabel.apply(this, arguments); // "supercall"
					var graph = state.view.graph;
					var model = graph.model;

					if (model.isVertex(state.cell) && state.text != null)
					{
						// Scrollbars are on the div
						var s = graph.view.scale;
						state.text.node.style.overflow = 'hidden';
						var div = state.text.node.getElementsByTagName('div')[0];
						
						if (div != null)
						{
							// Adds height of the title table cell
							var oh = 26;

							div.style.display = 'block';
							div.style.top = oh + 'px';
							div.style.width = Math.max(1, Math.round(state.width / s)) + 'px';
							div.style.height = Math.max(1, Math.round((state.height / s) - oh)) + 'px';
							
							// Installs the handler for updating connected edges
							if (div.scrollHandler == null)
							{
								div.scrollHandler = true;
								
								var updateEdges = mxUtils.bind(this, function()
								{
									var edgeCount = model.getEdgeCount(state.cell);
									
									// Only updates edges to avoid update in DOM order
									// for text label which would reset the scrollbar
									for (var i = 0; i < edgeCount; i++)
									{
										var edge = model.getEdgeAt(state.cell, i);
										graph.view.invalidate(edge, true, false);
										graph.view.validate(edge);
									}
								});
								
								mxEvent.addListener(div, 'scroll', updateEdges);
								mxEvent.addListener(div, 'mouseup', updateEdges);
							}
						}
					}
				};

				// Adds a new function to update the currentRow based on the given event
				// and return the DOM node for that row
				graph.connectionHandler.updateRow = function(target)
				{
					while (target != null && target.nodeName != 'TR')
					{
						target = target.parentNode;
					}

					this.currentRow = null;

					// Checks if we're dealing with a row in the correct table
					if (target != null && target.parentNode.parentNode.className == 'erd')
					{
						// Stores the current row number in a property so that it can
						// be retrieved to create the preview and final edge
						var rowNumber = 0;
						var current = target.parentNode.firstChild;

						while (target != current && current != null)
						{
							current = current.nextSibling;
							rowNumber++;
						}

						this.currentRow = rowNumber + 1;
					}
					else
					{
						target = null;
					}
					
					return target;
				};
				
				// Adds placement of the connect icon based on the mouse event target (row)
				graph.connectionHandler.updateIcons = function(state, icons, me)
				{
					var target = me.getSource();
					target = this.updateRow(target);
					
					if (target != null && this.currentRow != null)
					{
						var div = target.parentNode.parentNode.parentNode;
						var s = state.view.scale;

						icons[0].node.style.visibility = 'visible';
						icons[0].bounds.x = state.x + target.offsetLeft + Math.min(state.width,
							target.offsetWidth * s) - this.icons[0].bounds.width - 2;
						icons[0].bounds.y = state.y - this.icons[0].bounds.height / 2 + (target.offsetTop +
								target.offsetHeight / 2 - div.scrollTop + div.offsetTop) * s;
						icons[0].redraw();

						this.currentRowNode = target;
					}
					else
					{
						icons[0].node.style.visibility = 'hidden';
					}
				};

				// Updates the targetRow in the preview edge State
				var oldMouseMove = graph.connectionHandler.mouseMove;
				graph.connectionHandler.mouseMove = function(sender, me)
				{
					if (this.edgeState != null)
					{
						this.currentRowNode = this.updateRow(me.getSource());
						
						if (this.currentRow != null)
						{
							this.edgeState.cell.value.setAttribute('targetRow', this.currentRow);
						}
						else
						{
							this.edgeState.cell.value.setAttribute('targetRow', '0');
						}
						
						// Destroys icon to prevent event redirection via image in IE
						this.destroyIcons();
					}
					
					oldMouseMove.apply(this, arguments);
				};

				// Creates the edge state that may be used for preview
				graph.connectionHandler.createEdgeState = function(me)
				{
					var relation = doc.createElement('Relation');
					relation.setAttribute('sourceRow', this.currentRow || '0');
					relation.setAttribute('targetRow', '0');

					var edge = this.createEdge(relation);
					var style = this.graph.getCellStyle(edge);
					var state = new mxCellState(this.graph.view, edge, style);

					// Stores the source row in the handler
					this.sourceRowNode = this.currentRowNode;
					
					return state;
				};

				// Overrides getLabel to return empty labels for edges and
				// short markup for collapsed cells.
				graph.getLabel = function(cell)
				{
					if (this.getModel().isVertex(cell))
					{
						if (this.isCellCollapsed(cell))
						{
							return '<table style="overflow:hidden;" width="100%" height="100%" border="1" cellpadding="4" class="title" style="height:100%;">' +
								'<tr><th>Customers</th></tr>' +
								'</table>';
						}
						else
						{
							return '<table style="overflow:hidden;" width="100%" border="1" cellpadding="4" class="title">' +
								'<tr><th colspan="2">Customers</th></tr>' +
								'</table>'+
								'<div style="overflow:auto;cursor:default;">'+
								'<table width="100%" height="100%" border="1" cellpadding="4" class="erd">' +
								'<tr><td>' +
								'<img align="center" src="images/key.png"/>' +
								'<img align="center" src="images/plus.png"/>' +
								'</td><td>' +
								'<u>customerId</u></td></tr><tr><td></td><td>number</td></tr>' +
								'<tr><td></td><td>firstName</td></tr><tr><td></td><td>lastName</td></tr>' +
								'<tr><td></td><td>streetAddress</td></tr><tr><td></td><td>city</td></tr>' +
								'<tr><td></td><td>state</td></tr><tr><td></td><td>zip</td></tr>' +
								'</table></div>';
						}
					}
					else
					{
						return '';
					}
				};

				// User objects (data) for the individual cells
				var doc = mxUtils.createXmlDocument();

				// Same should be used to create the XML node for the table
				// description and the rows (most probably as child nodes)
				var relation = doc.createElement('Relation');
				relation.setAttribute('sourceRow', '4');
				relation.setAttribute('targetRow', '6');
				
				// Enables rubberband selection
				new mxRubberband(graph);

				// Enables key handling (eg. escape)
				new mxKeyHandler(graph);
				
				// Gets the default parent for inserting new cells. This
				// is normally the first child of the root (ie. layer 0).
				var parent = graph.getDefaultParent();
								
				// Adds cells to the model in a single step
				var width = 160;
				graph.getModel().beginUpdate();
				try
				{
					var v1 = graph.insertVertex(parent, null, '', 20, 20, width, 0);
					var v2 = graph.insertVertex(parent, null, '', 400, 150, width, 0);
					var e1 = graph.insertEdge(parent, null, relation, v1, v2);

					// Updates the height of the cell (override width
					// for table width is set to 100%)
					graph.updateCellSize(v1);
					v1.geometry.width = width;
					v1.geometry.alternateBounds = new mxRectangle(0, 0, width, 27);

					// Updates the height of the cell (override width
					// for table width is set to 100%)
					graph.updateCellSize(v2);
					v2.geometry.width = width;
					v2.geometry.alternateBounds = new mxRectangle(0, 0, width, 27);
				}
				finally
				{
					// Updates the display
					graph.getModel().endUpdate();
				}
				
				var btn1 = mxUtils.button('+', function()
				{
					graph.zoomIn();
				});
				btn1.style.marginLeft = '20px';
				
				document.body.appendChild(btn1);
				document.body.appendChild(mxUtils.button('-', function()
				{
					graph.zoomOut();
				}));
			}
		};

		// Implements a special perimeter for table rows inside the table markup
		mxGraphView.prototype.updateFloatingTerminalPoint = function(edge, start, end, source)
		{
			var next = this.getNextPoint(edge, end, source);
			var div = start.text.node.getElementsByTagName('div')[0];
			
			var x = start.x;
			var y = start.getCenterY();
		
			// Checks on which side of the terminal to leave
			if (next.x > x + start.width / 2)
			{
				x += start.width;
			}

			if (div != null)
			{
				y = start.getCenterY() - div.scrollTop;
				
				if (mxUtils.isNode(edge.cell.value) && !this.graph.isCellCollapsed(start.cell))
				{
					var attr = (source) ? 'sourceRow' : 'targetRow';
					var row = parseInt(edge.cell.value.getAttribute(attr));
			
					// HTML labels contain an outer table which is built-in
					var table = div.getElementsByTagName('table')[0];
					var trs = table.getElementsByTagName('tr');
					var tr = trs[Math.min(trs.length - 1, row - 1)];
					
					// Gets vertical center of source or target row
					if (tr != null)
					{
						y = getRowY(start, tr);
					}
				}

				// Keeps vertical coordinate inside start
				var offsetTop = parseInt(div.style.top) * start.view.scale;
				y = Math.min(start.y + start.height, Math.max(start.y + offsetTop, y));

				// Updates the vertical position of the nearest point if we're not
				// dealing with a connection preview, in which case either the
				// edgeState or the absolutePoints are null
				if (edge != null && edge.absolutePoints != null)
				{
					next.y = y;
				}
			}
		
			edge.setAbsoluteTerminalPoint(new mxPoint(x, y), source);
			
			// Routes multiple incoming edges along common waypoints if
			// the edges have a common target row
			if (source && mxUtils.isNode(edge.cell.value) && start != null && end != null)
			{
				var edges = this.graph.getEdgesBetween(start.cell, end.cell, true);
				var tmp = [];
		
				// Filters the edges with the same source row
				var row = edge.cell.value.getAttribute('targetRow');
				
				for (var i = 0; i < edges.length; i++)
				{
					if (mxUtils.isNode(edges[i].value) &&
						edges[i].value.getAttribute('targetRow') == row)
					{
						tmp.push(edges[i]);
					}
				}
		
				edges = tmp;

				if (edges.length > 1 && edge.cell == edges[edges.length - 1])
				{
					// Finds the vertical center
					var states = [];
					var y = 0;
					
					for (var i = 0; i < edges.length; i++)
				    {
						states[i] = this.getState(edges[i]);
				   		y += states[i].absolutePoints[0].y;
				    }
				    
				    y /= edges.length;
					
				    for (var i = 0; i < states.length; i++)
				    {
						var x = states[i].absolutePoints[1].x;

						if (states[i].absolutePoints.length < 5)
						{
							states[i].absolutePoints.splice(2, 0, new mxPoint(x, y));
						}
						else
						{
							states[i].absolutePoints[2] = new mxPoint(x, y);
						}
							
						// Must redraw the previous edges with the changed point
						if (i < states.length - 1)
						{
							this.graph.cellRenderer.redraw(states[i]);
						}
				    }
				}
			}
		};

		// Defines global helper function to get y-coordinate for a given cell state and row
		var getRowY = function(state, tr)
		{
			var s = state.view.scale;
			var div = tr.parentNode.parentNode.parentNode;
			var offsetTop = parseInt(div.style.top);
			var y = state.y + (tr.offsetTop + tr.offsetHeight / 2 - div.scrollTop + offsetTop) * s;
			y = Math.min(state.y + state.height, Math.max(state.y + offsetTop * s, y));
			
			return y;
		};
	</script>
</head>

<!-- Page passes the container for the graph to the program -->
<body onload="main(document.getElementById('graphContainer'))">

	<!-- Creates a container for the graph with a grid wallpaper. Width, height and cursor in the style are for IE only -->
	<div id="graphContainer"
		style="cursor:default;position:absolute;top:30px;left:0px;bottom:0px;right:0px;background:url('editors/images/grid.gif')">
	</div>
</body>
</html>