108 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
			
		
		
	
	
			108 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
<!--
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  Copyright (c) 2006-2013, JGraph Ltd
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  Morph example for mxGraph. This example demonstrates using
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  mxMorphing for simple cell animations.
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-->
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<html>
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<head>
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	<title>Hello, World! example for mxGraph</title>
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	<!-- Sets the basepath for the library if not in same directory -->
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	<script type="text/javascript">
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		mxBasePath = '../src';
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	</script>
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	<!-- Loads and initializes the library -->
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	<script type="text/javascript" src="../src/js/mxClient.js"></script>
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	<!-- Example code -->
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	<script type="text/javascript">
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		// Program starts here. Creates a sample graph in the
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		// DOM node with the specified ID. This function is invoked
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		// from the onLoad event handler of the document (see below).
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		function main(container)
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		{
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			// Checks if the browser is supported
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			if (!mxClient.isBrowserSupported())
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			{
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				// Displays an error message if the browser is not supported.
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				mxUtils.error('Browser is not supported!', 200, false);
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			}
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			else
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			{
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				// Disables the built-in context menu
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				mxEvent.disableContextMenu(container);
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				// Creates the graph inside the given container
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				var graph = new mxGraph(container);
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				// Enables rubberband selection
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				new mxRubberband(graph);
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				// Gets the default parent for inserting new cells. This
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				// is normally the first child of the root (ie. layer 0).
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				var parent = graph.getDefaultParent();
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				// Adds cells to the model in a single step
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				graph.getModel().beginUpdate();
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				var v1, v2;
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				try
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				{
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					v1 = graph.insertVertex(parent, null, 'Hello,', 20, 20, 80, 30);
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					var v2 = graph.insertVertex(parent, null, 'World!', 200, 150, 80, 30);
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					var e1 = graph.insertEdge(parent, null, '', v1, v2);
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				}
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				finally
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				{
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					// Updates the display
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					graph.getModel().endUpdate();
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				}
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				var mult = 1;
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				document.body.appendChild(mxUtils.button('Morph', function()
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				{
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					graph.clearSelection();
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					graph.getModel().beginUpdate();
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					try
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					{
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						var geo = graph.getCellGeometry(v1);
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						geo = geo.clone();
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						geo.x += 180 * mult;
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						graph.getModel().setGeometry(v1, geo);
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						var geo = graph.getCellGeometry(v2);
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						geo = geo.clone();
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						geo.x -= 180 * mult;
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						graph.getModel().setGeometry(v2, geo);
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					}
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					finally
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					{
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						// Arguments are number of steps, ease and delay
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						var morph = new mxMorphing(graph, 20, 1.2, 20);
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						morph.addListener(mxEvent.DONE, function()
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						{
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							graph.getModel().endUpdate();
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						});
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						morph.startAnimation();
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					}
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					mult *= -1;
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				}));
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			}
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		};
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	</script>
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</head>
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<!-- Page passes the container for the graph to the program -->
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<body onload="main(document.getElementById('graphContainer'))">
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	<!-- Creates a container for the graph with a grid wallpaper -->
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	<div id="graphContainer"
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		style="position:relative;overflow:hidden;width:321px;height:241px;background:url('editors/images/grid.gif');cursor:default;">
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	</div>
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</body>
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</html>
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