163 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
			
		
		
	
	
			163 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
<!--
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  Copyright (c) 2006-2013, JGraph Ltd
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  Shape example for mxGraph. This example demonstrates how to
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  implement and use a custom shape.
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-->
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<html>
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<head>
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	<title>Shape example for mxGraph</title>
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	<!-- Sets the basepath for the library if not in same directory -->
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	<script type="text/javascript">
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		mxBasePath = '../src';
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	</script>
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	<!-- Loads and initializes the library -->
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	<script type="text/javascript" src="../src/js/mxClient.js"></script>
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	<!-- Example custom shape -->
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	<script type="text/javascript">
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		/*
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			The example shape is a "3D box" that looks like this:
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		               ____
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		              /   /|
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		             /___/ |
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		             |   | /
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		             |___|/
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		   	The code below defines the shape. The BoxShape function
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		   	it the constructor which creates a new object instance.
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		*/
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		function BoxShape()
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		{
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			mxCylinder.call(this);
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		};
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		/*
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		   	The next lines use an mxCylinder instance to augment the
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		   	prototype of the shape ("inheritance") and reset the
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		   	constructor to the topmost function of the c'tor chain.
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		*/
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		mxUtils.extend(BoxShape, mxCylinder);
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		// Defines the extrusion of the box as a "static class variable"
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		BoxShape.prototype.extrude = 10;
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		/*
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		   	Next, the mxCylinder's redrawPath method is "overridden".
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		   	This method has a isForeground argument to separate two
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		   	paths, one for the background (which must be closed and
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		   	might be filled) and one for the foreground, which is
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		   	just a stroke.
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		     Foreground:       /
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		                 _____/
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		                      |
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		                      |
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		                   ____  
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		     Background:  /    | 
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		                 /     | 
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		                 |     / 
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		                 |____/ 
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		*/
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		BoxShape.prototype.redrawPath = function(path, x, y, w, h, isForeground)
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		{
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			var dy = this.extrude * this.scale;
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			var dx = this.extrude * this.scale;
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			if (isForeground)
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			{
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				path.moveTo(0, dy);
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				path.lineTo(w - dx, dy);
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				path.lineTo(w, 0);
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				path.moveTo(w - dx, dy);
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				path.lineTo(w - dx, h);
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			}
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			else
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			{
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				path.moveTo(0, dy);
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				path.lineTo(dx, 0);
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				path.lineTo(w, 0);
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				path.lineTo(w, h - dy);
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				path.lineTo(w - dx, h);
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				path.lineTo(0, h);
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				path.lineTo(0, dy);
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				path.lineTo(dx, 0);
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				path.close();
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			}
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		};
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		mxCellRenderer.registerShape('box', BoxShape);
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	</script>
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	<!-- Example code -->
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	<script type="text/javascript">
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		// Program starts here. Creates a sample graph in the
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		// DOM node with the specified ID. This function is invoked
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		// from the onLoad event handler of the document (see below).
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		function main(container)
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		{
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			// Checks if browser is supported
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			if (!mxClient.isBrowserSupported())
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			{
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				// Displays an error message if the browser is
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				// not supported.
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				mxUtils.error('Browser is not supported!', 200, false);
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			}
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			else
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			{
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				// Creates the graph inside the DOM node.
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				var graph = new mxGraph(container);
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				// Disables basic selection and cell handling
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				graph.setEnabled(false);
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				// Changes the default style for vertices "in-place"
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				// to use the custom shape.
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				var style = graph.getStylesheet().getDefaultVertexStyle();
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				style[mxConstants.STYLE_SHAPE] = 'box';
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				// Adds a spacing for the label that matches the
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				// extrusion size
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				style[mxConstants.STYLE_SPACING_TOP] = BoxShape.prototype.extrude;
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				style[mxConstants.STYLE_SPACING_RIGHT] = BoxShape.prototype.extrude;
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				// Adds a gradient and shadow to improve the user experience
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				style[mxConstants.STYLE_GRADIENTCOLOR] = '#FFFFFF';
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				style[mxConstants.STYLE_SHADOW] = true;
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				// Gets the default parent for inserting new cells. This
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				// is normally the first child of the root (ie. layer 0).
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				var parent = graph.getDefaultParent();
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				// Adds cells to the model in a single step
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				graph.getModel().beginUpdate();
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				try
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				{
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					var v1 = graph.insertVertex(parent, null, 'Custom', 20, 20, 80, 60);
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					var v2 = graph.insertVertex(parent, null, 'Shape', 200, 150, 80, 60);
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					var e1 = graph.insertEdge(parent, null, '', v1, v2);
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				}
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				finally
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				{
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					// Updates the display
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					graph.getModel().endUpdate();
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				}
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			}
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		};
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	</script>
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</head>
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<!-- Page passes the container for the graph to the program -->
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<body onload="main(document.getElementById('graphContainer'))">
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	<!-- Creates a container for the graph with a grid wallpaper -->
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	<div id="graphContainer"
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		style="overflow:hidden;width:321px;height:241px;background:url('editors/images/grid.gif')">
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	</div>
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</body>
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</html>
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