oc-lib/models/resources/resource.go

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package resources
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import (
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"encoding/json"
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"cloud.o-forge.io/core/oc-lib/models/utils"
)
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// AbstractResource is the struct containing all of the attributes commons to all ressources
// Resource is the interface to be implemented by all classes inheriting from Resource to have the same behavior
//http://www.inanzzz.com/index.php/post/wqbs/a-basic-usage-of-int-and-string-enum-types-in-golang
type Resource interface {
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GetType() utils.DataType
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}
type AbstractResource struct {
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utils.AbstractObject
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ShortDescription string `json:"short_description" bson:"short_description" validate:"required"`
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Description string `json:"description,omitempty" bson:"description"`
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Logo string `json:"logo" bson:"logo" validate:"required"`
Owner string `json:"owner" bson:"owner" validate:"required"`
OwnerLogo string `json:"owner_logo" bson:"owner_logo"`
SourceUrl string `json:"source_url" bson:"source_url" validate:"required"`
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}
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func (dma *AbstractResource) ObjDeserialize(j map[string]interface{}) *AbstractResource {
b, err := json.Marshal(j)
if err != nil {
return nil
}
json.Unmarshal(b, dma)
dma.AbstractObject.ObjDeserialize(j)
return dma
}
func (dma *AbstractResource) ObjSerialize() map[string]interface{} {
var m map[string]interface{}
b, err := json.Marshal(dma)
if err != nil {
return nil
}
json.Unmarshal(b, dma)
dma.AbstractObject.ObjSerialize()
return m
}
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func (r *AbstractResource) GetID() string {
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return r.UUID
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}
func (r *AbstractResource) GetName() string {
return r.Name
}