light modification
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		@@ -125,71 +125,3 @@ func (g *Graph) GetResource(id string) (tools.DataType, resources.ResourceInterf
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	}
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	return tools.INVALID, nil
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}
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// GraphItem is a struct that represents an item in a graph
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type GraphItem struct {
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	ID                      string   `bson:"id" json:"id" validate:"required"`             // ID is the unique identifier of the item
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	Width                   float64  `bson:"width" json:"width" validate:"required"`       // Width is the graphical width of the item
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	Height                  float64  `bson:"height" json:"height" validate:"required"`     // Height is the graphical height of the item
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	Position                Position `bson:"position" json:"position" validate:"required"` // Position is the graphical position of the item
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	*resources.ItemResource          // ItemResource is the resource of the item affected to the item
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}
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func (g *GraphItem) GetResource() (tools.DataType, resources.ResourceInterface) {
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	if g.Data != nil {
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		return tools.DATA_RESOURCE, g.Data
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	} else if g.Compute != nil {
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		return tools.COMPUTE_RESOURCE, g.Compute
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	} else if g.Workflow != nil {
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		return tools.WORKFLOW_RESOURCE, g.Workflow
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	} else if g.Processing != nil {
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		return tools.PROCESSING_RESOURCE, g.Processing
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	} else if g.Storage != nil {
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		return tools.STORAGE_RESOURCE, g.Storage
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	}
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	return tools.INVALID, nil
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}
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// GraphLink is a struct that represents a link between two items in a graph
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type GraphLink struct {
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	Source      Position        `bson:"source" json:"source" validate:"required"`           // Source is the source graphical position of the link
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	Destination Position        `bson:"destination" json:"destination" validate:"required"` // Destination is the destination graphical position of the link
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	Style       *GraphLinkStyle `bson:"style,omitempty" json:"style,omitempty"`             // Style is the graphical style of the link
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}
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// tool function to check if a link is a link between a compute and a resource
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func (l *GraphLink) IsComputeLink(g Graph) (bool, string) {
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	if g.Items == nil {
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		return false, ""
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	}
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	if d, ok := g.Items[l.Source.ID]; ok && d.Compute != nil {
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		return true, d.Compute.UUID
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	}
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	if d, ok := g.Items[l.Destination.ID]; ok && d.Compute != nil {
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		return true, d.Compute.UUID
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	}
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	return false, ""
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}
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// GraphLinkStyle is a struct that represents the style of a link in a graph
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type GraphLinkStyle struct {
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	Color           int64    `bson:"color" json:"color"`                         // Color is the graphical color of the link (int description of a color, can be transpose as hex)
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	Stroke          float64  `bson:"stroke" json:"stroke"`                       // Stroke is the graphical stroke of the link
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	Tension         float64  `bson:"tension" json:"tension"`                     // Tension is the graphical tension of the link
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	HeadRadius      float64  `bson:"head_radius" json:"head_radius"`             // graphical pin radius
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	DashWidth       float64  `bson:"dash_width" json:"dash_width"`               // DashWidth is the graphical dash width of the link
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	DashSpace       float64  `bson:"dash_space" json:"dash_space"`               // DashSpace is the graphical dash space of the link
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	EndArrow        Position `bson:"end_arrow" json:"end_arrow"`                 // EndArrow is the graphical end arrow of the link
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	StartArrow      Position `bson:"start_arrow" json:"start_arrow"`             // StartArrow is the graphical start arrow of the link
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	ArrowStyle      int64    `bson:"arrow_style" json:"arrow_style"`             // ArrowStyle is the graphical arrow style of the link (enum foundable in UI)
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	ArrowDirection  int64    `bson:"arrow_direction" json:"arrow_direction"`     // ArrowDirection is the graphical arrow direction of the link (enum foundable in UI)
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	StartArrowWidth float64  `bson:"start_arrow_width" json:"start_arrow_width"` // StartArrowWidth is the graphical start arrow width of the link
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	EndArrowWidth   float64  `bson:"end_arrow_width" json:"end_arrow_width"`     // EndArrowWidth is the graphical end arrow width of the link
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}
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// Position is a struct that represents a graphical position
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type Position struct {
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	ID string  `json:"id" bson:"id"`                   // ID reprents ItemID (optionnal)
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	X  float64 `json:"x" bson:"x" validate:"required"` // X is the graphical x position
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	Y  float64 `json:"y" bson:"y" validate:"required"` // Y is the graphical y position
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}
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