Payment Flow + Access Flow Change

This commit is contained in:
mr
2026-05-27 15:50:23 +02:00
parent e6a9558cbf
commit cef23b5f30
40 changed files with 2227 additions and 410 deletions
@@ -0,0 +1,82 @@
package payment
import (
"time"
"cloud.o-forge.io/core/oc-lib/models/common/pricing"
)
type ScheduleStatus int
const (
SCHEDULE_ACTIVE ScheduleStatus = iota
SCHEDULE_PAUSED // mis en pause manuellement
SCHEDULE_CANCELLED // résilié
SCHEDULE_COMPLETED // terminé normalement (abonnement expiré)
SCHEDULE_FAILED // trop d'échecs consécutifs
)
func (s ScheduleStatus) String() string {
return [...]string{"active", "paused", "cancelled", "completed", "failed"}[s]
}
// PaymentSchedule pilote la récurrence des paiements d'un abonnement.
type PaymentSchedule struct {
SubscriptionID string `json:"subscription_id" bson:"subscription_id"`
Frequency pricing.PaymentType `json:"frequency" bson:"frequency"` // PAY_EVERY_WEEK / PAY_EVERY_MONTH / PAY_EVERY_YEAR
Amount float64 `json:"amount" bson:"amount"`
Currency string `json:"currency" bson:"currency"`
Status ScheduleStatus `json:"status" bson:"status"`
NextPaymentDate time.Time `json:"next_payment_date" bson:"next_payment_date"`
LastExecutedAt *time.Time `json:"last_executed_at,omitempty" bson:"last_executed_at,omitempty"`
FailureCount int `json:"failure_count" bson:"failure_count"`
MaxRetries int `json:"max_retries" bson:"max_retries" default:"3"`
}
// nextDate calcule la prochaine date selon la fréquence.
func (ps *PaymentSchedule) nextDate() time.Time {
switch ps.Frequency {
case pricing.PAY_EVERY_WEEK:
return ps.NextPaymentDate.AddDate(0, 0, 7)
case pricing.PAY_EVERY_MONTH:
return ps.NextPaymentDate.AddDate(0, 1, 0)
case pricing.PAY_EVERY_YEAR:
return ps.NextPaymentDate.AddDate(1, 0, 0)
}
return ps.NextPaymentDate
}
// Advance enregistre l'exécution réussie et avance à la prochaine échéance.
func (ps *PaymentSchedule) Advance() {
now := time.Now().UTC()
ps.LastExecutedAt = &now
ps.FailureCount = 0
ps.NextPaymentDate = ps.nextDate()
}
// RecordFailure incrémente le compteur d'échecs et désactive après MaxRetries.
func (ps *PaymentSchedule) RecordFailure() {
ps.FailureCount++
if ps.MaxRetries > 0 && ps.FailureCount >= ps.MaxRetries {
ps.Status = SCHEDULE_FAILED
}
}
// IsDue retourne vrai si le paiement est dû maintenant.
func (ps *PaymentSchedule) IsDue() bool {
return ps.Status == SCHEDULE_ACTIVE && !time.Now().UTC().Before(ps.NextPaymentDate)
}
// Pause suspend temporairement le calendrier.
func (ps *PaymentSchedule) Pause() {
if ps.Status == SCHEDULE_ACTIVE {
ps.Status = SCHEDULE_PAUSED
}
}
// Resume réactive un calendrier mis en pause.
func (ps *PaymentSchedule) Resume() {
if ps.Status == SCHEDULE_PAUSED {
ps.Status = SCHEDULE_ACTIVE
}
}