package resources // AbstractResource is the struct containing all of the attributes commons to all ressources // Resource is the interface to be implemented by all classes inheriting from Resource to have the same behavior //http://www.inanzzz.com/index.php/post/wqbs/a-basic-usage-of-int-and-string-enum-types-in-golang type ResourceType int const ( INVALID ResourceType = iota DATA PROCESSING STORAGE DATACENTER WORKFLOW ) var str = [...]string{ "invalid", "data", "processing", "storage", "datacenter", "workflow", } func ToString(r ResourceType) string { return str[r] } type Resource interface { GetType() ResourceType } type AbstractResource struct { Uuid string `json:"uuid" required:"true" bson:"uuid"` Name string `json:"name" required:"true" bson:"name"` ShortDescription string `json:"short_description" required:"true" bson:"short_description"` Description string `json:"description,omitempty" bson:"description"` Logo string `json:"logo" required:"true" bson:"logo"` Owner string `json:"owner" required:"true" bson:"owner"` OwnerLogo string `json:"owner_logo" required:"true" bson:"owner_logo"` SourceUrl string `json:"source_url" required:"true" bson:"source_url"` } func (r *AbstractResource) GetID() string { return r.Uuid } func (r *AbstractResource) GetName() string { return r.Name }