package processing import ( resources "oc-lib/models/resources" "oc-lib/models/utils" ) type Processing struct { resources.AbstractResource Container string `bson:"container,omitempty" json:"container,omitempty"` // We could create a specific class for container, that could check if the name exists/is available Repository string `bson:"repository,omitempty" json:"repository,omitempty"` // Indicate where to find the container image => Could add a struct handling authentication to the repo Command string `bson:"command,omitempty" json:"command,omitempty"` Arguments []string `bson:"arguments,omitempty" json:"arguments,omitempty"` Environment []map[string]string `bson:"environment,omitempty" json:"environment,omitempty"` // a key/value struct is what ressembles the most a NAME=VALUE struct ExecutionRequirements ExecutionRequirementsModel `json:"execution_requirements,omitempty"` Price uint `bson:"price,omitempty" json:"price,omitempty"` License string `bson:"license,omitempty" json:"license,omitempty"` } type ExecutionRequirementsModel struct { CPUs uint `bson:"cp_us,omitempty" json:"cp_us,omitempty"` GPUs uint `bson:"gp_us,omitempty" json:"gp_us,omitempty"` RAM uint `bson:"ram,omitempty" json:"ram,omitempty"` Parallel bool `bson:"parallel,omitempty" json:"parallel,omitempty"` ScalingModel uint `bson:"scaling_model,omitempty" json:"scaling_model,omitempty"` DiskIO string `bson:"disk_io,omitempty" json:"disk_io,omitempty"` } func (p *Processing) GetType() resources.ResourceType { return resources.PROCESSING } func (d *Processing) GetAccessor(driver utils.Driver) utils.Accessor { var data utils.Accessor switch driver { case utils.MONGO: data = &ProcessingMongoAccessor{} default: data = &ProcessingMongoAccessor{} } data.SetLogger() return data }